Banished is another of my favourite games. I’ve played it, more or less regularly, for the past year. And this game is a brilliant example to prove that «less is more» is certainly true. The game is completely free of multiplayer options, warfare and such. This makes this game a completely purified «playing God» type of game.
The challenge of the game lies in an extremely delicate balance of resources, time consumption, and taking care of the population.
When you start a new game, your faced with a population of about 12 adult, some children, a few basic houses and a small lifestock. (The easiest option.) It’s spring, and the first thing you should do, is to make sure you have enough food and wood to keep your population warm and fed through the first winter. This should be your nr one priority the first summer.
Later on, as the population increases, their demand for varied food, and for religious structures will also increase. So you will need a church, a market and a graveyard to keep your population happy. You’ll soon notice that the most important resource in the game, actually is the people. And you are absolutely dependant on them reproducing, and make babies, to weigh up for the peoples who will die, as the years goes by.
Below is some snapshots from within the game, to show of the beatifull landscape and graphics of the game. (PS: If you click on the images, you’ll see them in full size.)